Destiny 2 Contributions By Release (2022-2026)

  • The Witch Queen (2022)

    • 4 quest vendor performances

  • Season of the Haunted (2022)

    • 1 two character vignette w/ bespoke mocap animation

    • 1 single character vignette w/ library animation

    • 4 quest vendor performances

  • Season of Plunder (2022)

    • 2 animated vignettes

      • 1 single character vignette w/ library animation

      • 1 two character vignette w/ library animation

    • 1 quest vendor

    • 4 quest vendor performances

    • Assisted Senior NTD by completing final animation timing pass on additional two character vignette

  • Lightfall (2023)

    • 5 main campaign vignettes

      • 1 single character vignette w/ bespoke mocap animations

      • 3 single character vignettes w/ set piece object tech elements

      • 1 two character vignette w/ library animations

    • 2 quest vendors

      • 1 object vendor

      • 1 character vendor

    • 10 vendor performances

  • Season of the Witch (2023)

    • 2 two character vignettes w/ combination of bespoke and library animation

    • 3 quest vendors

      • 2 object vendors

      • 1 character vendor

    • 6 vendor performances

  • Season of the Wish (2023)

    • 2 two character vignettes

      • 1 w/ combination bespoke and library animation

      • 1 w/ library animation

    • 1 three character vignette w/ combination bespoke and library animation

    • 1 character quest vendor

    • 4 vendor performances

  • Episode 1: Echoes (2024)

    • 3 three character vignettes

      • 1 w/ library animation, cutscene mid-vignette

      • 1 w/ one-shot mocap animation clips

      • 1 w/ library animation

    • 1 quest vendor

    • 5 vendor performances

  • The Final Shape

    • 5 main campaign vignettes

      • 2 two character vignettes w/ combination bespoke and library animation

      • 1 three character vignette w/ one-shot mocap animation clips

      • 1 three character vignette w/ library animation

      • 1 single character multi-use vignette w/ dynamic performance that can play for multiple lengths

    • 1 quest vendor

    • 6 vendor performances

  • Episode 2: Revenant (2024)

    • 2 two character vignettes w/ combination bespoke and library animation

    • 1 single character vignette w/ combination bespoke and library animation

    • 2 character vendors

      • 1 w/ complex prop attachment

    • 4 vendor performances

  • Episode 3: Heresy (2025)

    • 1 two character vignette w/ library animation

    • 1 two character vignette w/ bespoke mocap animation

    • 3 single character vignettes w/ library animation

    • 1 complex prop vendor

  • Ash & Iron (2025)

    Short-Term Object Tech Support/Training

    • Constellation shooting puzzle

    • Multiple smaller-scale object creations/iterations (collectible keycards for traversing barriers, interactable objects that triggered narrative text, etc.)

  • Renegades (2025)

    Object Tech

    • Infill Hawk creation/iteration

    • Exfil Hawk creation/iteration

    • Social space dynamic player gear display system

    • Social space dynamic weapon display system

    • 2 separate “Smuggle” activity carry object gameplay systems

    • Creation/investigation of new loot distribution method that worked with new memory constraints

    • Creation of new Ghost capture area gameplay objects

    • Creation of Drifter audio log tape game object and logic for dynamic iteration through audio logs

    • Creation of “breaking news” tooltip system for social space

    • Multiple smaller-scale object creations/iterations (moving platforms, shootable droid vents, AI-driven loot-finding Cabal Warbeast, player-selective barriers for social space, etc.)

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"Cave" Vignette - The Final Shape (2024)